v1.6
You can now generate multiple credentials for your game, this can be useful in case you need other systems to have access to your game on ezLadder. For the moment the credentials created have no access limit, but it will be done if it's necessary.
Because some platforms may not support signing requests, it is possible to use the secret keys of the credential as a password. This is an option that can be activated independently for each credential.
v1.5
Added some methods dedicated to multiplayer games, allowing to start a game for multiple players or send multiple scores at the same time.
v1.4.3
When you create a player using the POST /players method, you can now specify the player_key. It's useful in case your game already assign a unique login to each player, for example.
v1.4.2
You can now choose when a newly completed quest becomes hidden with the reward_given parameter or the POST /players/{player_key}/quests/{quest_key}/rewardGiven method.
v1.4.1
Players can now replace a quest once a day.
v1.4.0
Quests are now available. All of the information are in the documentation.
v1.3.1
By default, auto lost points (because of inactivity or leaderboard ceiling) are ignored when retrieving a season's ranking. An option is available to change this behaviour. Leaderboard ceiling and loss of points due to inactivity are are still applied during night but count for the previous day, 23:59:59.
v1.3.0
You can now create seasons for each leaderboard.
Seasons are defined by a name, a start date, an end date and a number. Using seasons allows you to retrieve easily season ranking in your game, and to save major results of your best players.
At the end of each season, the top players* obtain a major result. Of course, major results can be retrieved via the API, so you can display its wherever you want in your game.

The type and sorting of each leaderboard is now defined in ezLadder, the "type" and "sort" parameters of the GET /leaderboards /{leaderboard_key} method still exist but should no longer be used.

* The number of players obtaining a major result depends of the number of players participating to a season.
Less than 1000 players: top 3
Between 1000 and 10000 players: top 10
Above 10000 players: top 100
v1.2.0
It's now possible to save on ezLadder game data of players with an account, to be able to retrieve its in case of reinstallation of game, or a change of device
v1.1.2
Players can now reset their password. The POST /accounts/forgotPassword method send them a link to do that.